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VALORANT Shorty damage at 0~7m: head 22, body 11, legs 9.3 (per pellet, 15 pellets). Price 300 Credits, fire rate 3 rds/s, magazine 2. Shots and time to kill (TTK) against every shield, by range.
| Range | Head | Body | Legs |
|---|---|---|---|
| 0~7m | 22(330) | 11(165) | 9.3(140.3) |
| 7~15m | 12(180) | 6(90) | 5.1(76.5) |
| 15~50m | 6(90) | 3(45) | 2.6(38.3) |
Per pellet. In brackets: all 15 pellets hit.
Shots needed to take down a 100 HP enemy, and the theoretical time to kill.
| Hit | Per shot | None100 | Light100 + 25 | Heavy100 + 50 |
|---|---|---|---|---|
| 0~7m | ||||
| Head | 330 | 10s | 10s | 10s |
| Body | 165 | 10s | 10s | 10s |
| Legs | 140.3 | 10s | 10s | 20.333s |
| 7~15m | ||||
| Head | 180 | 10s | 10s | 10s |
| Body | 90 | 20.333s | 20.333s | 20.333s |
| Legs | ||||
| 76.5 |
| 20.333s |
| 20.333s |
| 20.333s |
| 15~50m | ||||
|---|---|---|---|---|
| Head | 90 | 20.333s | 20.333s | 20.333s |
| Body | 45 | 30.667s | 30.667s | 41s |
| Legs | 38.3 | 30.667s | 41s | 41s |
Assumes every shot hits and counts shields as extra HP (25 or 50). Recoil, spread and shield damage absorption are ignored. TTK = (shots - 1) / fire rate.