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VALORANT Classic damage at 0~30m: head 78, body 26, legs 22.1. Price Default, fire rate 6.75 rds/s, magazine 12. Shots and time to kill (TTK) against every shield, by range.
| Range | Head | Body | Legs |
|---|---|---|---|
| 0~30m | 78 | 26 | 22.1 |
| 30~50m | 66 | 22 | 18.7 |
Shots needed to take down a 100 HP enemy, and the theoretical time to kill.
| Hit | Per shot | None100 | Light100 + 25 | Heavy100 + 50 |
|---|---|---|---|---|
| 0~30m | ||||
| Head | 78 | 20.148s | 20.148s | 20.148s |
| Body | 26 | 40.444s | 50.593s | 60.741s |
| Legs | 22.1 | 50.593s | 60.741s | 70.889s |
| 30~50m | ||||
| Head | 66 | 20.148s | 20.148s | 30.296s |
| Body | 22 | 50.593s | 60.741s | 70.889s |
| Legs | ||||
| 18.7 |
| 60.741s |
| 70.889s |
| 91.185s |
Assumes every shot hits and counts shields as extra HP (25 or 50). Recoil, spread and shield damage absorption are ignored. TTK = (shots - 1) / fire rate.