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VALORANT Judge damage at 0~10m: head 34, body 17, legs 14.5 (per pellet, 12 pellets). Price 1,850 Credits, fire rate 3.5 rds/s, magazine 5. Shots and time to kill (TTK) against every shield, by range.
| Range | Head | Body | Legs |
|---|---|---|---|
| 0~10m | 34(408) | 17(204) | 14.5(173.4) |
| 10~15m | 20(240) | 10(120) | 8.5(102) |
| 15~50m | 14(168) | 7(84) | 6(71.4) |
Per pellet. In brackets: all 12 pellets hit.
Shots needed to take down a 100 HP enemy, and the theoretical time to kill.
| Hit | Per shot | None100 | Light100 + 25 | Heavy100 + 50 |
|---|---|---|---|---|
| 0~10m | ||||
| Head | 408 | 10s | 10s | 10s |
| Body | 204 | 10s | 10s | 10s |
| Legs | 173.4 | 10s | 10s | 10s |
| 10~15m | ||||
| Head | 240 | 10s | 10s | 10s |
| Body | 120 | 10s | 20.286s | 20.286s |
| Legs | ||||
| 102 |
| 10s |
| 20.286s |
| 20.286s |
| 15~50m | ||||
|---|---|---|---|---|
| Head | 168 | 10s | 10s | 10s |
| Body | 84 | 20.286s | 20.286s | 20.286s |
| Legs | 71.4 | 20.286s | 20.286s | 30.571s |
Assumes every shot hits and counts shields as extra HP (25 or 50). Recoil, spread and shield damage absorption are ignored. TTK = (shots - 1) / fire rate.