
Veto
Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.
- Role
- Sentinel
- Abilities
- 4
- Released
Abilities
Keys follow the default game bindings.
CCrosscut
EQUIP a destructible Crosscut. FIRE to place. While in range, INTERACT to teleport to it. Can be recalled during BUY PHASE.
QChokehold
EQUIP a destructible Chokehold. FIRE to throw. Chokehold stealths after landing. Triggers on nearby visible enemies in range, deafening, decaying, and tethering enemies. Can be recalled during BUY PHASE.
EInterceptor
EQUIP a destructible Interceptor. FIRE to place. REACTIVATE to activate. While active, destroy any enemy utility that can be shot or would bounce off players in range and line of sight. Can be recalled.
XEvolutionUltimate
INSTANTLY gain evolution. Evolution grants combat stim, continuous healing, and immunity to all debuffs and damage, except weapons.
Sentinels are defensive experts who can lock down areas and watch flanks, both on attacker and defender rounds.
